Craps bet explained - tips, odds, payout & strategies

Craps has a wide variety of bets available to players with different levels of experience. A lot of beginners get confused when they first see all the options available, so we’ve created this ultimate craps bet guide to help you better understand the game and its multiple betting options. Keep reading as we explain how each craps wager works, including the odds, payouts, house edge, and other key details.

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  • Win Rate: 97.16%

    • Wager Size: Min. $0.20 – Max. $200
    • Just select your preferred amount from the bet box next to the Place Bet area.
    • Win rate: Varies depending on where you place your bet in relation to the stickman.
    • Payout: Varies (Even money if odds are not involved)
    • House Edge: 1.35% (Does not apply to Any 7)
    • Description: A place bet is similar to a bet on the Pass Line or Don’t Pass Line, but it can be removed if things aren’t going well. To make a Place bet, wait for the point to be established then put your chips behind the Pass Line on one of the Place boxes (4, 5, 6, 8, 9, or 10). Inform the dealer of the point number you wish to bet on then place your chips behind the corresponding Place chip.
    • Tips: This type of bet is good for players who want more action than simply Pass Line/Don’t Pass Line wagers provide. It allows you to wager on several numbers simultaneously, which can increase your chances of winning. However, the house edge is higher than on the Pass Line/Don’t Pass Line bets.
  • Win Rate: 97.16%

    • Wager Size: Min. $0.20 – Max. $200
    • Just select your preferred amount from the bet box next to the Bet field.
    • Payout: 7:6
    • House Edge: 1.41%
    • Description: Also known as Horn bets, Any 7 bets are located at the center of the six Any Number bets. To make an Any 7 bet, put your chips on the “Any 7” box and wait for the dice to roll. If both dice show the same number (seven), and that number hits, you win. Otherwise, you lose.
    • Tips: This is a simple and convenient bet for players looking for quick and easy action. The payout is not as high as some other bets, but it’s still worth considering if you think a seven will come up before the point. Just be aware of the lower odds compared to other bets.
  • Win Rate: 97.16%

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    • Wager Size: Min. $0.20 – Max. $200
    • Select the desired number from the field section
    • Payoff: Depends on the odds
    • House Edge: Varies (1.52% for true odds, 5% commission)
    • Description: To make an Any Seven bet, you select one of the six boxes labeled “Any,” followed by the number “7”. For example, “Hard 6” would mean rolling a 4-2 before rolling a 7. If your chosen outcome occurs before the point, you win your initial bet plus a payout based on the true odds of that outcome occurring. Conversely, if the seven rolls before your chosen outcome, you lose your bet.
    • Tips: Hardway bets can offer attractive odds for players willing to take on a bit more risk. However, it’s important to understand the specific odds and payouts associated with each possible outcome. Make sure you have a solid understanding of the rules before placing a hardway bet.
  • Win Rate: 97.16%

    • Wage Limit: $1,000
    • Wager Size: Varies
    • Payoff: 1:1
    • House Edge: 1.36%
    • Description: To make an Any Mo matter bet, wait until any number except a 2 or 3 is rolled and then place your bet on the “Any Mo” space. Your bet will continue to stand until the number seven is rolled, at which point your bet will be resolved. If seven is your selected number, you’ll win even money on your bet for every time seven is rolled before a 2 or 3.
    • Tips: This bet tends to appeal to players who enjoy extended playing sessions and are willing to accept slower payouts in exchange for the potential for multiple wins. However, the relatively low odds of 1:1 can make it a less appealing choice for some players.
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  • Win Rate: 97.16%

    • Wager Limit: $1,000
    • Wager Size: Varies
    • Payoff: 2:1
    • House Edge: 1.36%
    • Description: To make an World Mo matter bet, wait until any number except a 4,5,6, or 9 is rolled and then place your bet on the “World Mo” space. Your bet will continue to stand until the number seven or eleven is rolled, at which point your bet will be resolved. If seven or eleven is your selected number, you’ll win two times your bet for every time that number is rolled before a 4,5,6, or 9.
    • Tips: This bet offers slightly better odds than the Any 7 bet, making it a potentially more lucrative choice for players seeking a long-term wager. However, the limited range of numbers that can roll before the target number means that variance can be higher than with some other bets.
  • Win Rate: 97.16%

    • Wager Limit: $1,000
    • Wager Size: Varies
    • Payoff: 3:2
    • House Edge: 1.36%
    • Description: To make an Aces Mo matter bet, wait until any number except a 2 or 3 is rolled and then place your bet on the “Aces Mo” space. Your bet will continue to stand until the number seven is rolled, at which point your bet will be resolved. If seven is your selected number, you’ll win three times your bet for every time seven is rolled before a 2 or 3.
    • Tips: Due to the higher odds of 3:2, the Aces Mo matter bet can be an attractive option for players seeking a long-term wager with the potential for greater profits. However, as with any proposition bet, it’s important to set a limit and stick to it to avoid excessive losses.
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  • Win Rate: 97.16%

    • Wager Limit: $1,000
    • Wager Size: Varies
    • Payoff: 7:6
    • House Edge: 1.41%
    • Description: To make an Eleven bet, simply place your chips on the “Eleven” space before the shooter rolls the dice. If the shooter goes on to roll an 11, you’ll receive a payout of 7:6 on your bet.
    • Tips: While the payout of 7:6 offers slightly better odds than even money, the relatively low probability of rolling an 11 makes this a less popular choice than some other proposition bets. Some players may choose to make an Eleven bet as part of a larger strategy involving other wagers.
  • Win Rate: 97.16%

    • Wager Limit: $1,000
    • Wager Size: Varies
    • Payoff: 3:1
    • House Edge: 1.41%
    • Description: To make a Twelve bet, place your chips on the “Twelve” space before the shooter rolls the dice. If the shooter goes on to roll a 12, you’ll receive a payout of 3:1 on your bet.
    • Tips: Like the Eleven bet, the Twelve bet offers decent odds but has a relatively low probability of success. Some players may include this bet as part of a broader proposition betting strategy.
  • Win Rate: 97.16%

    • Wager Limit: $1,000
    • Wager Size: Varies
    • Payoff: 30:1
    • House Edge: 11.11%
    • Description: To make a Two bet, place your chips on the “Two” space before the shooter rolls the dice. If the shooter goes on to roll a 2, you’ll receive a hefty payout of 30:1 on your bet. However, the low probability of rolling a 2 makes this a very risky wager.
    • Tips: Due to the high house edge and low likelihood of success, the Two bet is generally considered to be one of the worst wagers in craps from a purely mathematical perspective. Some players may be tempted by the large payout, but it’s important to approach this bet with caution and only risk what you can afford to lose.
  • Win Rate: 97.16%

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    • Wager Limit: $1,000
    • Wager Size: Varies
    • Payoff: 15:1
    • House Edge: 10.34%
    • Description: To make a Three bet, place your chips on the “Three” space before the shooter rolls the dice. If the shooter goes on to roll a 3, you’ll receive a payout of 15:1 on your bet. As with the Two bet, the Three bet is a very risky proposition due to the low probability of success.
    • Tips: Like the Two bet, the Three bet should be approached with caution due to its high house edge and low expected value.
  • Win Rate: 97.16%

    • Wager Limit: $1,000
    • Wager Size: Varies
    • Payoff: 6:1
    • House Edge: 9.09%
    • Description: To make a Twelve bet, place your chips on the “Twelve” space before the shooter rolls the dice. If the shooter goes on to roll a 12, you’ll receive a payout of 6:1 on your bet.
    • Tips: The Twelve bet offers somewhat better odds than the Twenty-four bet but still faces longer odds of success than many other wagers on the table. As with any proposition bet, it’s important to understand the risks and rewards before placing your chips down.
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  • Win Rate: 97.16%

    • Wager Limit: $1,000
    • Wager Size: Varies
    • Payoff: 24:1
    • House Edge: 13.89%
    • Description: To make a Twenty-four bet, place your chips on the “Twenty-four” space before the shooter rolls the dice. If the shooter goes on to roll a 12 (2x2x2x2x2), you’ll receive a payout of 24:1 on your bet. This is one of the rarest rolls in craps and therefore carries very long odds.
    • Tips: Due to the extremely long odds, the Twenty-four bet is considered one of the riskiest proposition bets in craps. Some players may find the potential for a big payout to be tempting, but it’s important to approach this bet with a clear understanding of the risks involved.
  • Win Rate: 97.16%

    • Wager Limit: $1,000
    • Wager Size: Varies
    • Payoff: 30:1
    • House Edge: 11.11%
    • Description: To make a Twelve bet, place your chips on the “Twelve” space before the shooter rolls the dice. If the shooter goes on to roll a 12 (3x2x2x2), you’ll receive a payout of 30:1 on your bet.
    • Tips: Like the Twenty-four bet, the Twelve bet is a very risky proposition due to the low probability of success. Some players may be intrigued by the large payout, but it’s important to remember that the house edge on this bet is quite high.

What Is A Craps Bet?

Craps offers a multitude of wagering possibilities. Players can choose from a wide selection of bets, ranging from simple to complex. Learning about these wagers is essential, especially for those new to the game. We’re here to help you comprehend the various wagers available and their respective outcomes. This way, you can go into the game confidently.

In the world of craps, there are two main categories of bets:

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  • Basic Bets
  • Advanced / Proposition Bets

Basic Craps Wagers

Pass / Don’t Pass – This is probably the most common bet in craps. You’re betting whether a 7 or 11 will be rolled before a 2, 3, or 12. If the shooter rolls either a 7 or 11, you win. But if they roll a 2, 3, or 12, you lose. If they roll any other number, that becomes the “point.” The game then continues until the point is rolled again, at which point your Pass bet pays out even money. If the point rolls before a 7, your Don’t Pass bet loses.

Don’t Pass / Pass – Essentially the opposite of the Pass/Don’t Pass bet. You’re wagering that a 2 or 3 will be rolled before a 7, or that a 12 will be rolled before a 7 or 11. If the shooter rolls a 2, 3, or 12, you’ll win; otherwise, you’ll need the shooter to roll the point again before a 7 to win.

Come / Don’t Come – You can only place this bet after the point has been established on a successful roll. Effectively, it’s like starting your own separate Pass or Don’t Pass bet. The number needed to establish the “on” bet is different from the original point, meaning you have two bets with separate points.

Field – With this bet, you’re wagering that the next roll will be a 3, 4, 9, 10, or 11. On a 2 or 12, you lose, while a 5, 6, 7, or 8 results in a tie or no action. A 10 pays out at 5:1, while a 9 pays 3:1, and a 4 or 10 pays even money (1:1).

Come Out / Yo – Come Out and Yo are synonymous. You’re betting whether the next roll will be a 2 or 12. A 2, 3, 11, or 12 results in a win, while a 4, 5, 6, 7, 8, 9, or 10 leads to a loss. There is no come-out point, and if the shooter rolls the bet number, you’re paid at 1:1.

Big Six / Big Eight – A wager on the shooter rolling a 6 before a 7. An identical bet to placing a bet on the 6 or 8 separately. It’s crucial to keep track of individual bets, as there is no cosmetic distinction between a Big Six/Big Eight wager and separate 6 and 8 bets.

Place – You’re betting that the shooter will roll a 4, 5, 6, 8, 9, or 10 before a 7. By predicting one of these numbers before a 7, you can usually obtain better odds than with a Come bet. Place bets are independent of the main Craps game and remain active until you withdraw them.

More Complex Craps Wagers

Any Seven – This is essentially a bet on the next roll being a 7. All combinations of numbers (2-6-5, 4-3-5, etc.) add up to 16, giving this bet eight different ways to win. These eight combinations are highlighted on the craps table under the “Any Seven” designation. Remember that this wager does not include a 2 or 12, as these rolls would result in a push.

Aces Deuce – Similar to the Any Seven bet, but specifically focused on rolling a 3-1 greenchip bet. Rolling a 2 requires a 1 and a 1, while a deuce can occur in eight different ways (1-1-5, 1-1-6, etc.). Again, a push occurs if the roll results in a 2 or 12.

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Aces – This wager predicts a roll of 11, requiring a 3-8 greenchip bet. Much like the Any Seven and Aces Deuce bets, there are eight ways for an 11 to manifest. Once again, a 2 or 12 results in a push.

Yo/Twelve – Anticipating a roll of 12, typically with a single roll. Successful rolls yield a payout of 1:1, while unsuccessful rolls result in loss. Unlike certain bets that distinguish between different combinations resulting in the targeted number (e.g., 2x2x2x2x2 for 24 and 3x2x2x2 for 12 in the Twenty-Four and Twelve bets, respectively), all 12 combos count equally for the Yo/Twelve wager.

Twenty Four – Predicting a specific hardway – a 12 rolled with pairs of identical faces, such as 2-2, 3-3, 4-4, etc. Successful wagers are rewarded at substantial odds, reflecting the infrequency of this event. Notably, different combinations of dice rolls represents a twenty-four in craps, with various combinations of dice producing the same result.

Hard Four / Hard Ten – Similar to the Hard Six bet but focusing on rolling a 4-6 or 10-6, respectively. Winning requires shaking the dice into specific combinations, such as 2-2-2, 3-3-2, 4-4, 5-5, or 1-1-6, 2-1-6, 3-1-6, 4-1-6, 5-1-6, and 6-1-6. This happens less frequently than other events, offering heightened odds.

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Hard Six – Anticipating a difficult six, achieved through pairing dice with faces adding up to six (3-3, for instance). Successful predictions can bring considerable returns due to the relative infrequency of this occurrence. Various dice rolls equate to a six, such as 1-5-5, 2-4-5, 3-3-5, and 4-2-5, among others.

Place the Field – Placing a wager that the shooter will roll a 3, 4, 9, 10, or 11 before a 7. Each number has unique odds and payouts, providing varied opportunities for potential wins. A 5, 6, or 8 results in a push.

Big Six / Big Eight (ODDS) – Similar to the Big Six/Big Eight bet, but additional chips and extra odds offer increased payouts if the shooter rolls a 6 before a 7. This side wager is placed alongside the Big Six/Big Eight bet and requires specific chip configurations to indicate the additional stake.

Hard Way – Predicting the shooter will roll a 4, 6, 8, or 10 as a pair (2-2, 3-3, 4-4, 5-5, or 6-6) before a 7. Note that a hard four (2-2) differs from a four (3-1), similarly, a hard ten (5-5) varies from a ten (1-1-6-3).

Prop Bets – Short for “proposition bets,” these are short-term wagers with specific conditions and time limits. Examples include betting on the outcome of the next roll (come-out roll), predicting the precise total of the shooter’s next two rolls, or wagering on specific combinations of dice rolls. Prop bets offer varying odds and payouts, adding excitement and strategic depth to craps.

Buying / Laying – Buying refers to converting a Pass or Don’t Pass bet with odds superior to even money (1:1) into a payout at true odds. Laying involves the reverse, exchanging a place bet with odds better than even money for a wage at inferior odds. This tactic requires additional cash or credit beyond the initial bet stake.

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Full / Half / Hi / Ya / Gee – Alterations in terminology used to describe certain numbers and bets, adding color and variation to the lingo of craps. For instance, “Full” denotes a Place bet, “Half” signifies a Bet with Craps, “Hi” stands for the point number, “Ya” is slang for “Yo” or Twelve bet, and “Gee” substitutes for “George” or Any Seven wager.

Whirl / Snake Eyes / Aces / Sevens-Out – Specific terms describing particular outcomes. “Whirl” indicates a coming-up point number, “Snake Eyes” refers to rolling a 2, “Aces” mean an 11, and “Sevens-Out” signifies winning a Don’t Pass or Don’t Come bet because the shooter rolls a seven before completing the bet’s Point.

Horn – A collective wager encompassing bets on 2, 3, 11, and 12, often paid out at even money. The number 4 is a push, and any other roll results in a loss. This bet is commonly offered in certain casinos during the come-out roll.

Hedge – Implementing a secondary bet aimed at mitigating potential losses or securing profit in specific circumstances. Hedging involves placing a wager that conflicts with or offsets previous bets to minimize risk or maximize gain within a game or sequence of plays.

Work / Vig / Juice – Terms denoting the casino’s house edge or commission charged on certain bets. Also known as vigorish or juice, this percentage represents the advantage the house holds over the player and guarantees the casino a mathematical edge.

True Odds – The actual probability of a specific outcome occurring, expressing the fair and uncapped payout ratio without any house edge or commission applied. Calculated by dividing 1 by the total number of possible outcomes with the desired result.

Come Out / Neutral – Refers to the beginning of a new round or the establishment of a fresh Point. It is called “coming out” since the boxman displays the Come out point chips for bettors to see. When a seven is rolled, it “comes out” as the winning number and resets the game to its neutral state.

Stickman / Maid / Bird / Shooter /Big Shooter – Different names given to certain craps participants or officials. The stickman handles the pucks, sweeping them beneath the table after each throw and flipping them horizontally to reveal the outcome. The boxman watches over the table and deals with any disputes, sometimes referred to as the maid, bird, or shooter (when calling out instructions). The term “big shooter” describes a particularly fortunate player currently running a hot streak.

Pass Line Wager – Originates from the line delineating the Pass Line on the craps table. Betting on the Pass Line involves putting chips behind this demarcation line before the come-out roll, predicting success for this wager throughout the game.

Back / Lay – Descriptive terms denoting alternating approaches within certain bets. Back refers to betting that a seven will be rolled before the number required for a Place bet, while Lay implies wagering that the Place number will be thrown prior to a seven.

How to Determine the Odds of Winning a Craps Bet?

Understanding the odds of winning a craps bet is fundamental to succeeding in this exciting yet complicated game. Knowing the exact probabilities of various bets can greatly enhance your chances of profiting from craps. Let’s explore the odds and how they work.

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The basic craps bets, Pass, and Don’t Pass have the best odds, with a house edge of zero when betting on the pass line or don’t pass bar. This means that if you roll the dice enough times, you’re mathematically guaranteed to win an equal amount to the amount you lost. The odds improve slightly when taking real-time considerations into account.

The Come and Don’t Come bets share the same house edge and odds as Pass and Don’t Pass following the initial roll. Field bets on numbers 2 and 3 carry a 16.67% chance of winning and a 50% probability for 10 and 11, resulting in a 2.78% house edge and 1:1 payout for a 2 or 3 and even money for 10s and 11s. The Big Six and Big Eight stakes have a 9.19% probability of victory and a 47.37% rate for a 6, yielding a 9.19% house advantage and a 1:1 payout.

Betting on a Big Six or Big Eight is comparable to placing chips on a 6 or 8 separately. However, these wagers differ from a combined wager encompassing all six and eight rolls. Keeping track of individual bets is crucial due to the absence of visual distinguishment between Big Six/Big Eight bets and separate 6 and 8 wagers on the table.

Placing bets on the 4, 5, 6, 8, 9, and 10 numbers to win before a 7 appears with odds adjustable for true odds, typically provided at 1:2, 2:3, 3:4, 4:5, 5:6, and 6:8, although some casinos may modify these ratios. A 5:6 payout is equivalent to a 9.09% house edge when wagering $6 to win $5. Similarly, the odds for a 4 or 10 roll decrease to 3:2, representing a 11.11% house advantage when betting $4 to yield a $3 profit.

Any Seven bets provide eight pathways to winning via diverse dice combinations, resulting in a 48.65% probability of success and a 1:1-118 payout. Expectant parents often place “Aces Deuce” wagers, anticipating the imminent arrival of twins. This bet targets an 11 roll with three units of bet, as twin babies are likely to generate double the baby sounds and noises.

Proposition wagers, also known as proposition bets or prop bets, refer to short-term gambles with specified conditions and timeframes. They offer varying odds and payouts, contributing to the excitement and strategic facets of craps.

Hardway bets involve wagering that a 4, 6, 8, or 10 will be rolled as pairs (2-2, 3-3, 4-4, 5-5, 6-6) before a 7. It’s significant to note that a hard four (2-2) differs from a four (3-1), and similarly, a hard ten (5-5) contrasts with a ten (1-1-6-3).

Void bets, also recognized as Rennies, predict the outcome of the shooter’s subsequent roll or the precise total of their next two throws. Wagers like these vary in odds and payouts, introducing captivating elements to craps gaming.

Buy / Lay – Buying entails exchanging a Pass or Don’t Pass wager with odds superior to even money (1:1) for a payout at genuine odds. On the other hand, Laying involves swapping a Place bet with odds exceeding even money (1:1) for a wager at unfavorable odds. This maneuver necessitates supplementary funds above the initial stake wager.

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Full, Half, Hi, Ya, and Gee – Terms used instead of Full, Half, Hi, Ya, and Gee, respectively. The Full designation signifies a Place wager, while Half denotes a Bet with Craps, Hi stands for the current point figure, Ya is a slang phrase for the Twelve bet, and Gee replaces George, indicating the Any Seven gamble.

Snake Eyes / Aces / Aces Deuce / Whirl / Vig – Specific phrases describing particular outcomes. Snake Eyes refers to rolling a 2, Aces signify an 11, and Whirl represents coming up empty on the point number. Aces Deuce alludes to expecting the shooter to roll Snake Eyes twice in a row, a probable scenario for parents expecting twins.

Work / Vig / Juice – Denotations for the casino’s house edge or commission levied on specific wagers. Commonly referred to as vigorish or juice, this percentage signifies the house’s inherent advantage and is often expressed as a percent.

True Odds – Represent the exact probability of a specific outcome occurring, reflecting the fair and unaltered payout ratio devoid of any house edge or fee. True odds are calculated by dividing 1 by the total number of plausible results with the desired outcome.

Push – Signifies a tied or draw outcome, rendering it impossible to determine a winner. This situation arises when the outcome of the roll corresponds to the initial condition or bet. For instance, betting on a 4 and rolling a 4 results in a push because neither party wins or loses.

Hedge – Describes the act of implementing a countervailing wager to mitigate potential losses or maximize gains by placing a bet contradictory to previous stakes or circumstances.

Withdraw / Remove – Process of rescinding or canceling a bet. Withdrawing involves ceasing or reducing a wager in progress, unlike laying off, which entails offsetting one bet against another to reduce potential losses.

True Odds vs. Las Vegas Odds – Las Vegas Odds refer to the actual odds provided by Las Vegas casinos. True Oads, on the other hand, represent the chances without any house edge or commission applied, illustrating the ideal ratio for payouts.

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Hot / Cold Dice – Superstition-fueled terminology referring to dice perceived as lucky or unlucky. A shooter handling hot dice believes them to enhance winning prospects, whereas cold dice denote a contrary effect.

Yo-LEven – Slang expression for thirteen, originating from the practice of adding the last two digits of the year (2023 equals 2+3=5) to derive the single-digit abbreviation for thirteen (1+3=4).

Cold Shooter – Denotes a player experiencing a losing streak. When someone is on a cold streak, it’s best not to lay odds against them, as they are unlikely to win anything significant.

Odds and Evens – Designations assigned to dice rolls based on their total value. For instance, 5 and 6 produce an overall sum of 11, categorizing this combination as an odd result.

Steep – Used to describe a wager with prohibitive odds, implying a high degree of risk or uncertainty. Avoid making steep bets unless you possess a solid understanding of the game and are comfortable assuming considerable risk.

Pass Line Wager – Originated from the line on the craps table denoting the Pass Line. This bet involves placing chips behind this demarcation line preceding the come-out roll, anticipating success for this wager throughout the game.

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Work the Tables – Phrase utilized to describe dealers actively operating multiple craps tables simultaneously. Efficiently working numerous tables requires skill and experience.

Come Area – Refers to the sector of the craps table dedicated to Come bets. Players in this area have already established their Points on a previous roll and are now focusing on the outcome of future rolls.

Midpoint – Another term for the center of the craps table, where the boxman typically stands and oversees the game. Shooters follow the midpoint cues to ensure accuracy and consistency in their throws.

Bankroll – Represents the total amount of money a player has set aside for craps betting. Proper bankroll management is critical to sustaining wins and absorbing losses without depleting your entire budget.

Burn – Term used to describe discarding a previous roll and starting over. This action occurs when certain conditions arise, such as incomplete bets or errors in play.

Stiff / Strong – Adjectives employed to characterize dice with flat landings, lacking clarity in the face values. Stiff dice make it challenging to ascertain the precise outcome, while strong rolls produce distinct and visible numbers.

Press / Pressing – Action word for increasing the size of a bet. Pressing indicates raising the stakes based on confidence, momentum, or a specific betting strategy.

Change / Change Machine – Slang expressions for a chip rack or device used to exchange chips for cash or vice versa. Dealers occasionally utilize change machines to facilitate efficient transactions with players.

Dice Control – A technique employed by skilled shooters aiming to influence the outcome of dice rolls. Dice control involves manipulating the toss angle, release speed, and other factors to influence where the dice land.

Why Understand the Odds in Craps?

Understanding the odds in craps is crucial for several reasons:

  1. Increase your chances of winning: Knowing the probability of each bet helps you make informed decisions about which wagers to place and avoid risky bets with poor odds.

  2. Manage your bankroll: Some craps bets have a higher house edge, meaning you’re less likely to win and could quickly deplete your funds. Understanding the odds allows you to allocate your bankroll wisely and stretch your money further.

  3. Play smartly: Certain strategies, such as the Martingale system, require knowledge of the odds to be implemented effectively. By understanding the chances of winning, you can develop and refine your own craps strategies.

  4. Enjoy the game responsibly: Craps can be an exciting and social activity, but it’s essential to gamble responsibly. Having a grasp of the odds

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